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Consumers pay for what’s scarce. And within the crowded, cheap, content-rich world of online education, what's scarce is community.
A new class of inherently social instant games melds the click-to-play ease of early Flash games with the quality and performance of app-native games.
The franchises of the future need to be designed to ensure quality and canon even when we hand over ownership to the fans.
Players are discovering new ways to monetize, whether by building original game worlds, selling in-game goods on the blockchain, or engaging new streamer tools.