Though LatAm leads the world in internet and digital media consumption, its creators still struggle to cash in on their influence. That presents an opportunity.
As therapists and patients debate a return to the physical office, both must consider the newly discovered advantages of "distanced intimacy."
Esports are pioneering the future of sports engagement. But to succeed, they need to stop chasing the NBA and NFL and become diverse entertainment companies.
Consumers pay for what’s scarce. And within the crowded, cheap, content-rich world of online education, what's scarce is community.
A new class of inherently social instant games melds the click-to-play ease of early Flash games with the quality and performance of app-native games.
The franchises of the future need to be designed to ensure quality and canon even when we hand over ownership to the fans.
Players are discovering new ways to monetize, whether by building original game worlds, selling in-game goods on the blockchain, or engaging new streamer tools.
Key differences between Gen Z and millennials, how to market without being "cringe," and how Gen Z is shifting the paradigm around money, luxury, and work.
What happens when we give creators (of all kinds!) tools? How do mediums — and organizations — evolve, prioritize, "disrupt themselves"?